Alexander Naumann Posted May 4, 2020 Share Posted May 4, 2020 Hey Guys, I recently installed addon scenery for LOWW but its not showing up in EFBv2 (Database builder). However in FSX the scenery is perfect and activated. I have another addon scenery for LGSA that works perfectly fine. I also get the errors "2020-05-04 10:47:09.755 Error : Value cannot be null.Parameter name: key at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument) at System.Collections.Generic.Dictionary`2.FindEntry(TKey key) at s.s.j.p.d(Boolean A_0, Boolean A_1, g A_2) at s.s.j.p.d(Boolean A_0) 2020-05-04 10:47:09.756 Error : scenery path: " i have no clue what this means. Pls help me fast! i dont know what to do anymore. Cheers ~ Alex dbBuilderLogfile.txt Quote Link to comment Share on other sites More sharing options...
lonewulf47 Posted May 4, 2020 Share Posted May 4, 2020 18 minutes ago, Alexander Naumann said: Hey Guys, I recently installed addon scenery for LOWW but its not showing up in EFBv2 (Database builder). However in FSX the scenery is perfect and activated. I have another addon scenery for LGSA that works perfectly fine. I also get the errors "2020-05-04 10:47:09.755 Error : Value cannot be null.Parameter name: key at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument) at System.Collections.Generic.Dictionary`2.FindEntry(TKey key) at s.s.j.p.d(Boolean A_0, Boolean A_1, g A_2) at s.s.j.p.d(Boolean A_0) 2020-05-04 10:47:09.756 Error : scenery path: " i have no clue what this means. Pls help me fast! i dont know what to do anymore. Cheers ~ Alex dbBuilderLogfile.txt 17.52 kB · 0 downloads Hi Alexander, According to the Logfile it seems that there is an invalid entry in the scenery.cfg. Could you please post your scenery.cfg here to let me check? Maybe I can find something. Quote Link to comment Share on other sites More sharing options...
Alexander Naumann Posted May 4, 2020 Author Share Posted May 4, 2020 Hey Oskar. Of course here it comes! Edit: Wrong .cfg and i double checked the Path. In the database builder the path is "C:\Users\USER\AppData\Roaming\Microsoft\FSX" same as my original .cfg scenery.cfg Quote Link to comment Share on other sites More sharing options...
lonewulf47 Posted May 4, 2020 Share Posted May 4, 2020 1 minute ago, Alexander Naumann said: Hey Oskar. Of course here it comes! fsx.CFG 7.42 kB · 0 downloads Hi Alexander, Nope, that's the fsx.cfg. What I need is the scenery.cfg. It should be located at "C:\Users\glpmi\AppData\Roaming\Microsoft\fsx\scenery.cfg" Quote Link to comment Share on other sites More sharing options...
Alexander Naumann Posted May 4, 2020 Author Share Posted May 4, 2020 1 minute ago, lonewulf47 said: Hi Alexander, Nope, that's the fsx.cfg. What I need is the scenery.cfg. It should be located at "C:\Users\glpmi\AppData\Roaming\Microsoft\fsx\scenery.cfg" yep updated sorry Quote Link to comment Share on other sites More sharing options...
Alexander Naumann Posted May 4, 2020 Author Share Posted May 4, 2020 The main problem i have here is that the EFBv2 client dont want to accept the LOWW addon scenery. But he did it for LGSA. I can clearly see at LGSA that the first directionary is the addon scenery (same as loww) but at LOWW theres only the default one. But i have no clue how to change this. Cheers Quote Link to comment Share on other sites More sharing options...
lonewulf47 Posted May 4, 2020 Share Posted May 4, 2020 2 minutes ago, Alexander Naumann said: The main problem i have here is that the EFBv2 client dont want to accept the LOWW addon scenery. But he did it for LGSA. I can clearly see at LGSA that the first directionary is the addon scenery (same as loww) but at LOWW theres only the default one. But i have no clue how to change this. Cheers Accordig to your scenery.cfg the LGSA scenery is installed in the fsx\scenery directory [Area.122] Title=LGSA v2 FSX P3D Local=scenery\LGSA v2 FSX P3D Layer=122 Active=TRUE Required=FALSE which is in fact not the correct directory for AddOn sceneries. But as long as the scenery works it's ok to install it at any place. For the LOWW scenery I see the installation path fsx\Addon Scenery [Area.135] Title=LOWW Local=Addon Scenery\LOWW Active=TRUE Required=FALSE Layer=135 This is in fact the usual path for AddOns. Can you confirm that LOWW is really installed there with all necessary files? Quote Link to comment Share on other sites More sharing options...
Alexander Naumann Posted May 4, 2020 Author Share Posted May 4, 2020 6 minutes ago, lonewulf47 said: Accordig to your scenery.cfg the LGSA scenery is installed in the fsx\scenery directory [Area.122] Title=LGSA v2 FSX P3D Local=scenery\LGSA v2 FSX P3D Layer=122 Active=TRUE Required=FALSE which is in fact not the correct directory for AddOn sceneries. But as long as the scenery works it's ok to install it at any place. For the LOWW scenery I see the installation path fsx\Addon Scenery [Area.135] Title=LOWW Local=Addon Scenery\LOWW Active=TRUE Required=FALSE Layer=135 This is in fact the usual path for AddOns. Can you confirm that LOWW is really installed there with all necessary files? affirm its double checked 2 folders (LGSA and LOWW) is in FSX\Addon Scenery and in FSX\scenery and every folder contains everything what cames with the download (scenery, textures, ect) Edit: yes for LGSA it works "scenery.cfg D:\Steam Games\steamapps\common\FSX\scenery\LGSA...." < btw same dictionary as LOWW but he cant find this special folder Quote Link to comment Share on other sites More sharing options...
lonewulf47 Posted May 4, 2020 Share Posted May 4, 2020 Ok, by checking the scenery.cfg i noticed that there is an anomaly in the following area: [Area.130] Title=FS Global 2010 Local Meshes Layer=130 Active=TRUE Required=FALSE There is the local path missing for the LocalMeshes ! EFB needs a local path in each entry of the scenery. cfg. My guess is that the DbBuilder produces the error because of this missing path. Could you check where the FS Global Local Meshes are installed? Is there a path \LocalMeshes in the main DSX directory? Quote Link to comment Share on other sites More sharing options...
Alexander Naumann Posted May 4, 2020 Author Share Posted May 4, 2020 ok so i checked fsx and he sayed. area.130 (local meshes) missing and area.152 (i dont even have this :D) Quote Link to comment Share on other sites More sharing options...
Alexander Naumann Posted May 4, 2020 Author Share Posted May 4, 2020 omg. ok solved!! i just delated the local mashes out of the fsx scenery library settings and run database builder again and now its working. It detects my LOWW addon and the scenery.cfg error is gone. lol . Thanks for your help Oskar. keep the blue side up ~ Alex btw: i have in fsx now the error area.152 and area.154 if someone knows what this iss pls contact me ^^ Quote Link to comment Share on other sites More sharing options...
lonewulf47 Posted May 4, 2020 Share Posted May 4, 2020 10 minutes ago, Alexander Naumann said: omg. ok solved!! i just delated the local mashes out of the fsx scenery library settings and run database builder again and now its working. It detects my LOWW addon and the scenery.cfg error is gone. lol . Thanks for your help Oskar. keep the blue side up ~ Alex btw: i have in fsx now the error area.152 and area.154 if someone knows what this iss pls contact me ^^ Hi Alex, Yes, that would have been my next proposal, because the FS Global Installer obviously made a mess within the scenery.cfg. To be honest, I have no idea what causes the error about those non-existing areas. To me it looks as if there were another scenery.cfg around at another default location. FSX-SE installation is somewhat tricky in that respect. Quote Link to comment Share on other sites More sharing options...
Alexander Naumann Posted May 4, 2020 Author Share Posted May 4, 2020 Yeah there is another scenery.cfg in the main installation folder but its exactly the same as the scenery.cfg in the microsoft\fsx folder. another really (i hope) quick question: how can i remove or change the size of the "gate circles"? Quote Link to comment Share on other sites More sharing options...
lonewulf47 Posted May 4, 2020 Share Posted May 4, 2020 14 minutes ago, Alexander Naumann said: ... another really (i hope) quick question: how can i remove or change the size of the "gate circles"? You mean the Parking Spots? Those are defined in the airport BGL. You cannot change it within EFB. EFB only reads the information from the BGL. You would need to use the AriportDesignEditor for that: https://www.scruffyducksoftware.com/airport-design-editor Quote Link to comment Share on other sites More sharing options...
Alexander Naumann Posted May 4, 2020 Author Share Posted May 4, 2020 oh ok. if its that than nevermind. i mean those painted (for me green and purple) circles arround the gate/parking (see picture). Quote Link to comment Share on other sites More sharing options...
lonewulf47 Posted May 4, 2020 Share Posted May 4, 2020 44 minutes ago, Alexander Naumann said: oh ok. if its that than nevermind. i mean those painted (for me green and purple) circles arround the gate/parking (see picture). Yes, those are the Parking Spots. Their size and position is defined in the airport BGL. That's the Ariport AddOn Designer's work. This is the source where EFB2 reads its information. Quote Link to comment Share on other sites More sharing options...
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