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need help with addon scenery


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Hey Guys, 

 

I recently installed addon scenery for LOWW but its not showing up in EFBv2 (Database builder). However in FSX the scenery is perfect and activated. I have another addon scenery for LGSA that works perfectly fine. I also get the errors "2020-05-04 10:47:09.755   Error   : Value cannot be null.Parameter name: key     at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)   at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)   at s.s.j.p.d(Boolean A_0, Boolean A_1, g A_2)   at s.s.j.p.d(Boolean A_0)
2020-05-04 10:47:09.756   Error   : scenery path: " i have no clue what this means. Pls help me fast! i dont know what to do anymore. Cheers ~ Alex

dbBuilderLogfile.txt

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18 minutes ago, Alexander Naumann said:

Hey Guys, 

 

I recently installed addon scenery for LOWW but its not showing up in EFBv2 (Database builder). However in FSX the scenery is perfect and activated. I have another addon scenery for LGSA that works perfectly fine. I also get the errors "2020-05-04 10:47:09.755   Error   : Value cannot be null.Parameter name: key     at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)   at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)   at s.s.j.p.d(Boolean A_0, Boolean A_1, g A_2)   at s.s.j.p.d(Boolean A_0)
2020-05-04 10:47:09.756   Error   : scenery path: " i have no clue what this means. Pls help me fast! i dont know what to do anymore. Cheers ~ Alex

dbBuilderLogfile.txt 17.52 kB · 0 downloads

Hi Alexander,

 

According to the Logfile it seems that there is an invalid entry in the scenery.cfg. Could you please post your scenery.cfg here to let me check? Maybe I can find something.

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The main problem i have here is that the EFBv2 client dont want to accept the LOWW addon scenery. But he did it for LGSA. I can clearly see at LGSA that the first directionary is the addon scenery (same as loww) but at LOWW theres only the default one. But i have no clue how to change this. Cheers 

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2 minutes ago, Alexander Naumann said:

The main problem i have here is that the EFBv2 client dont want to accept the LOWW addon scenery. But he did it for LGSA. I can clearly see at LGSA that the first directionary is the addon scenery (same as loww) but at LOWW theres only the default one. But i have no clue how to change this. Cheers 

Accordig to your scenery.cfg the LGSA scenery is installed in the fsx\scenery directory

 

[Area.122]
Title=LGSA v2 FSX P3D
Local=scenery\LGSA v2 FSX P3D
Layer=122
Active=TRUE
Required=FALSE

 

which is in fact not the correct directory for AddOn sceneries. But as long as the scenery works it's ok to install it at any place.

For the LOWW scenery I see the installation path fsx\Addon Scenery

 

[Area.135]
Title=LOWW
Local=Addon Scenery\LOWW
Active=TRUE
Required=FALSE
Layer=135

 

This is in fact the usual path for AddOns. Can you confirm that LOWW is really installed there with all necessary files?

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6 minutes ago, lonewulf47 said:

Accordig to your scenery.cfg the LGSA scenery is installed in the fsx\scenery directory

 

[Area.122]
Title=LGSA v2 FSX P3D
Local=scenery\LGSA v2 FSX P3D
Layer=122
Active=TRUE
Required=FALSE

 

which is in fact not the correct directory for AddOn sceneries. But as long as the scenery works it's ok to install it at any place.

For the LOWW scenery I see the installation path fsx\Addon Scenery

 

[Area.135]
Title=LOWW
Local=Addon Scenery\LOWW
Active=TRUE
Required=FALSE
Layer=135

 

This is in fact the usual path for AddOns. Can you confirm that LOWW is really installed there with all necessary files?

affirm its double checked 2 folders (LGSA and LOWW) is in FSX\Addon Scenery and in FSX\scenery and every folder contains everything what cames with the download (scenery, textures, ect)

 

Edit: yes for LGSA it works  "scenery.cfg D:\Steam Games\steamapps\common\FSX\scenery\LGSA...." < btw same dictionary as LOWW but he cant find this special folder :D

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Ok, by checking the scenery.cfg i noticed that there is an anomaly in the following area:

 

[Area.130]
Title=FS Global 2010 Local Meshes
Layer=130
Active=TRUE
Required=FALSE


 There is the local path missing for the LocalMeshes ! EFB needs a local path in each entry of the scenery. cfg. My guess is that the DbBuilder produces the error because of this missing path. Could you check where the FS Global Local Meshes are installed? Is there a path \LocalMeshes in the main DSX directory?

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omg. ok solved!! i just delated the local mashes out of the fsx scenery library settings and run database builder again and now its working. It detects my LOWW addon and the scenery.cfg error is gone. lol :D. Thanks for your help Oskar. keep the blue side up ~ Alex

 

btw: i have in fsx now the error area.152 and area.154 if someone knows what this iss pls contact me ^^

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10 minutes ago, Alexander Naumann said:

omg. ok solved!! i just delated the local mashes out of the fsx scenery library settings and run database builder again and now its working. It detects my LOWW addon and the scenery.cfg error is gone. lol :D. Thanks for your help Oskar. keep the blue side up ~ Alex

 

btw: i have in fsx now the error area.152 and area.154 if someone knows what this iss pls contact me ^^

Hi Alex,

 

Yes, that would have been my next proposal, because the FS Global Installer obviously made a mess within the scenery.cfg. To be honest, I have no idea what causes the error about those non-existing areas. To me it looks as if there were another scenery.cfg around at another default location. FSX-SE installation is somewhat tricky in that respect.

 

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14 minutes ago, Alexander Naumann said:

...

another really (i hope) quick question: how can i remove or change the size of the "gate circles"? 

You mean the Parking Spots? Those are defined in the airport BGL. You cannot change it within EFB. EFB only reads the information from the BGL. You would need to use the AriportDesignEditor for that: https://www.scruffyducksoftware.com/airport-design-editor

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44 minutes ago, Alexander Naumann said:

oh ok. if its that than nevermind. i mean those painted (for me green and purple) circles arround the gate/parking (see picture). 

 

Yes, those are the Parking Spots. Their size and position is defined in the airport BGL. That's the Ariport AddOn Designer's work. This is the source where EFB2 reads its information.

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