idefixgallier Posted September 10, 2016 Share Posted September 10, 2016 Hi! I have a few addon airports where the ground charts are not correct in the EFB. e.g. last flight i started from aerosofts venice on parking gate 332 - on EFB i was parking outside the airport area. I have the idea that the reason maybe that some airports are listed in the scenery library as f:\prepar3d v3\..... and some simply as aerosoft\venice. I cant change that - if i delete and reenter the scenery in the library it "autocorrects" from fullpath to aerosoft\xxx - for curiosity most of them are areosoft. Is that a problem for EFB? Link to comment Share on other sites More sharing options...
aivlasoft Posted September 13, 2016 Share Posted September 13, 2016 Hi Idefix (?) it's not a problem having absolute and relative paths in the scenery.cfg. EFB can read them all. I guess that the problem is either that a scenery is not read at all (if a path is wrong, or the scenery is not marked as 'active'). Or - what could also be - the scenery is using different bitmaps compared to what EFB can read from the BGL file. You're talking about Venice, which version do you have installed on your system? Your simulator is P3D v3.3? BTW, as per the forum rules, please sign your posts with your real first name. Thanks. Link to comment Share on other sites More sharing options...
idefixgallier Posted September 13, 2016 Author Share Posted September 13, 2016 Hi! Sorry, i was not aware that the forum is not using my realname ... I am using P3D V3.3 - i take a look at venice (whats quite old) and what EFB tells me about and i write down what other airports are affected. The hint with "active" is also a good one as i disable unused scenery prior to flying - i may take a look at this thx regards martin Link to comment Share on other sites More sharing options...
idefixgallier Posted September 14, 2016 Author Share Posted September 14, 2016 I have checked that the scenery is activated - unfortunately a "scenery update" on the EFB does not help in case of venice. How can i check what EFB has imported? regardsMartin Link to comment Share on other sites More sharing options...
aivlasoft Posted September 15, 2016 Share Posted September 15, 2016 Hi Martin, just a thought, is the installer for Venice updated that it works with P3D v3.3 ? How can i check what EFB has imported? Open EFB, load LIPZ, click the Airport Information icon, and once that dialog opens, double click in the blank area above the General Info / Communications tabs until you see a filepath and filename. This is the file that has been loaded by EFB. Link to comment Share on other sites More sharing options...
idefixgallier Posted September 16, 2016 Author Share Posted September 16, 2016 Venice does not have a recent installer - it is installed via the migration tool. But - I cant find any "Airport Inforrmation icon" - i only have "Airports" and "all airports" where i can select LIPZ ... but no "Airport information icon" Link to comment Share on other sites More sharing options...
Petermuc3 Posted September 19, 2016 Share Posted September 19, 2016 You just need to activate a flight in EFB. Let's say LIPZ-EDDM, then activate, go to LIPZ ground, Airportinformation and double click in the empty field above General Info/Communications. you will see the file path for the LIPZ bgl. Peter Link to comment Share on other sites More sharing options...
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