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FSX hangups


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Does the following (see bold) can be related to EFB?

It started when I upgraded to 1.3.1, but this can be pure coincidence.

 

If not, any ideas would be more than welcome.

 

 

Faulting application name: fsx.exe, version: 10.0.61472.0, time stamp: 0x475e17d3

Faulting module name: MSVCR80.dll, version: 8.0.50727.4940, time stamp: 0x4ca2b271

Exception code: 0xc000000d

Fault offset: 0x00008aa0

Faulting process id: 0x374

Faulting application start time: 0x01cbf925df270f03

Faulting application path: C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\fsx.exe

Faulting module path: C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4940_none_d08cc06a442b34fc\MSVCR80.dll

Report Id: 2d870cd5-651e-11e0-8cd3-001731f8cf2d

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From reading up on the internet a little, it seems as though for most people disabling Antialiasing and setting filtering to Trilinear in FSX appears to cure the problem.

 

Some other people say that simply updating the NVIDIA graphics drivers cures the problem.

 

Travis, from reading up I understand that the MSVCR80 dll relates to the C++ Library. - Despite this for most people (from reading through forums) it is seemingly always something relating to graphics that causes and then fixes the problem.

 

Good luck getting this fixed, as I know that CTDs in FSX can get really fustrating, especially trying to diagnose the reason for the problem.

 

Jack

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Thnx all for the tips...that's why I love this forum.

 

I have an Ati card, and I recently updated drivers to 11.3 (almost the same time I upgraded to 1.3.1 - and here is the coincidence).

Overall I was thrilled with 11.3 because quality (in windowed mode) and performance were greatly improved.

So, I guess I'll wait 11.4 and see what happens.

 

Apostolos

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It must be related to the following issue

http://support.microsoft.com/kb/961894

 

I just remembered that I had a similar problem in the past also, when running FSX and EFB together, and it was resolved using the above.

It seems that everytime you install anything that updates VC++2005 modules, you end up with problems in older applications build with Microsoft Visual Studio 2005, because there is no backward compatibility.

 

Apostolos

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