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busychild

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Posts posted by busychild

  1. 1 minute ago, aivlasoft said:

     

     

    A thread concerning the Navigraph problem is already opened! Please do not mix up this thread (Problems when building the database) with the problem of Navigraph data.

    Please read here: https://forum.aivlasoft.com/topic/2854-unable-to-update-navigraph-airac/?do=findComment&comment=17362

    Thank you.

     

     

     

    I know but @ZKOKQ said he got the issue fixed by copying the Airac Data from the older EFB version to the new one. I was just curious how this could work.

  2. Just now, aivlasoft said:

    It seems that the missing file "comservices.bin" is a following error because of  the error which occurs while the navaids repository is being created.

     

    I'm currently building a new version of the EFB Server/DbBuilder which will be available asap. This new version will help to get more information about the error. As soon as more information is known, I hopefully can fix it definitely. Thanks for understanding.

     

    Thanks Urs!

  3. I tried to use the Aerosoft Navdata but the issue remains the same. I also tried to install the Server into the default location as well as a custom location but this also doesn't help.

     

    I'm on Windows 10 (Latest Update) and Prepar3D v4.3.

     

    I disabled my AV (Norton) and also checked the history to make sure that Norton hasn't removed the file.

     

    7 hours ago, ZKOKQ said:

    I am just trying the 1807 airac, copied over from EFBv1, and all good now. Must be problem with airac 1802. Still the Lic issue though

     

    What exactly did you copied? As far as i can see the data is quite different:

     

    EFB 1 Navdata:

    Screenshot_3.png.48f3392ac423d3a9af9c84d8817dfaba.png

     

    EFB 2 Navdata:

    Screenshot_4.png.06cc2b853374472bf35d439aacf95cbb.png

     

  4. Hi,

     

    i get errors while running the database builder:

     

    "Database creation finished with 6 warning(s) and/or 2 error(s). ...".

     

    The logfile shows some warnings about missing add-on.xml files but also the following errors:

     

    2018-07-01 01:04:26.395   Debug   : Start scanning 23156 files
    2018-07-01 01:04:33.043   Debug   : Navaids read: 22069
    2018-07-01 01:04:33.045   Debug   : Airspaces read: 46084
    2018-07-01 01:04:33.046   Debug   : Airports read: 24625
    2018-07-01 01:04:33.048   Debug   : Creating navaids repository ...
    2018-07-01 01:04:33.488   Error   : Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
    2018-07-01 01:04:33.554   Debug   : Reading magdec.bgl OK
    2018-07-01 01:04:33.554   Debug   : Writing magvar.bin ...
    2018-07-01 01:04:33.563   Debug   : Writing magvar.bin OK
    2018-07-01 01:04:33.564   Debug   : Reading Navigraph FMS Data, cycle 1802 Rev 1 ...
    2018-07-01 01:04:35.120   Debug   : --> Merging simulator and navdata P3Dv4/NG
    2018-07-01 01:04:35.124   Error   : Die Datei "C:\Users\Florian\Documents\AivlaSoft\EFB2\Server\DbBuilder\Base\P3D4\comservices.bin" konnte nicht gefunden werden.
    2018-07-01 01:04:36.045   Warning : Database creation finished with 6 warning(s) and/or 2 error(s).

     

    If i ignore the errors and start the server a message comes up: "Trying to verify demo license but could not reach any time server on the internet.".

    If i then click "ok" and enter my data again the license could be validated but a new error comes up "Could not read database due to errors. Please see the logfile."

     

    The serverLogfilter.txt contains the following error (which is much likely caused by the issue of the database builder):

     

    2018-07-01 01:08:30.200   Debug   : Loading database ...
    2018-07-01 01:08:30.205   Error   : Die Datei "C:\Users\Florian\Documents\AivlaSoft\EFB2\Server\DbBuilder\Ready\P3Dv4NG\airports.bin" konnte nicht gefunden werden.     bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)   bei System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)   bei System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)   bei z.z.g.u.g.nn(String A_0, Action`1 A_1)     bei z.z.g.u.g.nn(String A_0, Action`1 A_1)   bei z.z.z.g.i.m()
    2018-07-01 01:09:04.463   Debug   : Server settings saved to: C:\Users\Florian\Documents\AivlaSoft\EFB2\Server\Settings\serverSettings.txt
    2018-07-01 01:09:04.465   Debug   : ========== Terminated ==========

     

    PS: I attached the debug package.

     

    Any ideas?

     

    Best regards

     

    Florian

    Server_201807010111.txt.zip

  5. Hi Florian,

     

    I understand if you are not happy to lower the settings. It was just a suggestion to figure out what could be the cause for the problem. From my point of view it must be something with SimConnect which has changed with P3D v3.x but also something that only happens on certain computers as a combination of these two things, because there are no complains from all the FSX users. Even other P3D v3.2 users that I know who don't have any problems. I have had another look into the source code but there is nothing that could be easily changed without the risk of side effects. Since you are a programmer too, I know that you understand that one cannot change the code without having the proof of certainly knowing what exactly must and can be changed, especially when 99% of all customers do not report problems. EFB v2 is using FSUIPC and the already running alpha tests (with P3D v3.2) did not bring up any problems.

     

    Hi Urs,

     

    yes - i totally understand that! :) I'm fine with waiting for v2 - if you need a beta tester for verifying that the issues from v1 are not occurring anymore i would be happy to help!

  6. Hi Urs,

     

    i made a test flight with the following settings:

    -> Global Texture Resolution to 1024x1024 (was 2048x2048)

    -> Target frame rate to 32 (was unlimited)

    -> Terrain Texture Resolution to 60cm (was 15cm)

     

    Unfortunately the same stutters are occuring. To be honest, i'm very unhappy with lowering my settings for an add on as all my other add ons are working absolutely fine. I would have no problem with just lowering the texture resolution but if i had to lower all my settings, just to get EFB to work as it should, is nothing i'm willing to do.

     

    Maybe you could take a further look into the SimConnect connections - i would really appreciate that! Don't get me wrong - EFB is awesome work and maybe it's just some little crap which has changed in Prepar3D and thats why these issues are occuring. If i could assist with some testing please do not hesitate to contact me (btw i'm a software developer too and so i know how hard it is to reproduce such kind of issues).

     

    Last question: I read that version 2 of EFB will use FSUIPC instead of simconnect - do you think that these kind of issues could be a thing of the past then?

     

    Thanks in advance and best regards

  7. Thanks Urs!

     

    Regarding the xml files both of the files are active - i don't know if this has introduced in Prepar3Dv3 but as you can see in their docs the two files are merged together:

    http://www.prepar3d.com/SDKv3/LearningCenter/add-ons/add-on_configuration.html

     

     

     

    Libraries and ExecutablesThe priority for how add-on library and executable configuration files differs from content and is initialized as follows:

     

     

    • ProgramData: Configuration files named dll.xml or exe.xml found at: %PROGRAMDATA%\Lockheed Martin\Prepar3D v3
    • Roaming: Configuration files named dll.xml or exe.xml found at: %APPDATA%\Lockheed Martin\Prepar3D v3
    If multiple configuration files are found, then the list of paths are merged together when processed according to the above priority. When an add-on library is initialized, the dll is loaded. When an add-on executable is initialized, the executable is started.

     

    Thanks for the info regarding the SimConnect calls - what i don't understand is that i'm normally using ProATC, ActiveSky and FS2Crew as well as other add ons which are using the SimConnect API. I would assume that ProATC needs the same amount of information from SimConnect as EFB (and it also updates every second) but even if i only use EFB the problems remain. I've never experienced such issues with other add ons... It's so frustrating as EFB is absolutely awesome but currently i cannot use it because of the stuttering.

     

    I'll make a test flight with other settings and let you know the results asap.

     

    Thanks and best regards!

  8. Urs,
     
    here are screenshots of my settings:
     
    Prepar3D:
    http://prntscr.com/b3w10p
    http://prntscr.com/b3w1c9
    http://prntscr.com/b3w1gm
    http://prntscr.com/b3w4mr
    http://prntscr.com/b3w4qa
     
    DataProvider:
    http://prntscr.com/b3w4xj
    http://prntscr.com/b3w517
    http://prntscr.com/b3w544
    http://prntscr.com/b3w58k
     
    I haven't used EFB before Prepar3D v3 so i cannot say if it is working on older versions of Prepar3D.
     
    I made another testflight without the add ons i usally use (ActiveSkyNext, FS2Crew, ProATC) and the stutters are still occuring. The only external application in use was the DataProvider on one PC and the DisplayUnit on another.
    I'm using the PMDG 737NGX (latest version) and Prepar3D v3.2.
     
    Here are some videos from another user which are showing the behaviour:
     
    Stuttering in the air:
    https://youtu.be/gL60Ay_Jp6Q
     
    Stuttering on the ground:
    https://youtu.be/9TKLOBjAAJ4
     
    Stuttering airport vehicles:
    https://youtu.be/-bEWGmtSVbA
     
    Here are my dll.xml and exe.xml files:
     
    dll.xml from C:\ProgramData\Lockheed Martin\Prepar3D v3:

    <SimBase.Document Type="AceXML" version="3,0" id="dll">
        <Descr>AceXML Document</Descr>
        <Filename>dll.xml</Filename>
        <Launch.Addon>
            <Name>Flight Recorder</Name>
            <Path>Aerosoft\Flight Recorder\AS-FlightRecorder.dll</Path>
        </Launch.Addon>
    </SimBase.Document>

    exe.xml from C:\ProgramData\Lockheed Martin\Prepar3D v3:


    <?xml version="1.0" encoding="Windows-1252"?>
    <SimBase.Document Type="AceXML" version="3,0" id="exe">
    	<Descr>AceXML Document</Descr>
    	<Filename>exe.xml</Filename>
    	<Launch.Addon>
    		<Name>XHT.APController</Name>
    		<Path>C:\Lockheed Martin\Prepar3D v3\Aerosoft\AirportController\APController.exe</Path>
    	</Launch.Addon>
    </SimBase.Document>
    
    

     
    dll.xml from C:\Users\Flight\AppData\Roaming\Lockheed Martin\Prepar3D v3:

    <?xml version="1.0" encoding="utf-8"?>
    <SimBase.Document Type="Launch" version="1,0">
      <Descr>Launch</Descr>
      <Filename>DLL.XML</Filename>
      <Launch.ManualLoad>False</Launch.ManualLoad>
      <Launch.Addon>
        <Name>Addon Manager</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>bglmanx.dll</Path>
      </Launch.Addon>
      <Launch.Addon>
        <Name>ObjectFlow</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>ORBX\FTX_AU\FTXAA_ORBXLIBS\Scenery\ObjectFlow_P3D.dll</Path>
      </Launch.Addon>
      <Launch.Addon>
        <Name>PMDG HUD interface</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>PMDG\DLLs\PMDG_HUD_interface.dll</Path>
        <DLLStartName>module_init</DLLStartName>
        <DLLStopName>module_deinit</DLLStopName>
      </Launch.Addon>
      <Launch.Addon>
        <Name>RAASPRO</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>.\RAASPRO\RAASPRO.dll</Path>
        <DLLStartName>module_init</DLLStartName>
        <DLLStopName>module_deinit</DLLStopName>
      </Launch.Addon>
      <Launch.Addon>
        <Name>SODE DLL</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>SODE\SimObjectAnimationModule.dll</Path>
      </Launch.Addon>
      <Launch.Addon>
        <Name>FSUIPC 4</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>Modules\FSUIPC4.dll</Path>
      </Launch.Addon>
      <Launch.Addon>
        <Name>as_connect</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>as_srv\as_btstrp.dll</Path>
      </Launch.Addon>
    </SimBase.Document>
    

    exe.xml from C:\Users\Flight\AppData\Roaming\Lockheed Martin\Prepar3D v3:

    <?xml version="1.0" encoding="utf-8"?>
    <SimBase.Document Type="Launch" version="1,0">
      <Descr>Launch</Descr>
      <Filename>EXE.XML</Filename>
      <Launch.ManualLoad>False</Launch.ManualLoad>
      <Launch.Addon>
        <Name>as_btstrp_config_manager</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>as_srv\as_btstrp_config_manager.exe</Path>
      </Launch.Addon>
      <Launch.Addon>
        <Name>Couatl</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>fsdreamteam\couatl\couatl.exe</Path>
      </Launch.Addon>
      <Launch.Addon>
        <Name>EZdok camera addon</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>C:\Program Files (x86)\EZCA\EZCA.exe</Path>
      </Launch.Addon>
      <Launch.Addon>
        <Name>SODE</Name>
        <Disabled>False</Disabled>
        <ManualLoad>False</ManualLoad>
        <Path>SODE\SimObjectDisplayEngine.exe</Path>
      </Launch.Addon>
    </SimBase.Document>
    
  9. Made some further tests with my settings: Again stutters after landing.

     

    Then i made two tests:

     

    1. Restarting the DataProvider at the Gate and then slewing the aircraft around some times

    -> Stutters are getting worse and worse

     

    2. Restarting the DataProvider at the Gate and just viewing my aircraft from the outside view (without even moving the camera)

    -> Stutters are also getting worse and worse from minute to minute

     

    The stutters have nothing to do with GSX (it is only the easiest way to verify it). Even if i move the camera around the aircraft the stutters are occuring. This happens also without the DisplayUnit (so just the DataProvider is started).

     

    The free VAS at this time was >800MB.

     

    I've absolutely no clue but as i've read in several other threads many users are having the exact same issue.

     

    BTW: I'm using Prepar3D v3.2

     

    Thanks!

  10. Made two flights today - the issue is'nt related to the network configuration as it also happens if i'm running the dataprovider and display unit on the same machine. I'm using Prepar3Dv3.2.

     

    I'm noticing the stutter mostly at the approach phase and on the ground. I could perfectly observe the stuttering while my GSX vehicles are moving. The stutter occurs every 1-2 seconds until i close the dataprovider. After closing it, all the GSX vehicles are moving perfectly.

  11. too few resources? If it works at the beginning and it becomes worse after a while means that something gets short. Do you run a wireless network?

     

    BTW, according to the forum rules, please sign your posts with your real first name. Thanks.

     

    Hi Urs,

     

    thanks for getting back to me! Yes, i'm running a wireless network between the two machines. Should i try it with a lan network instead?

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