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aivlasoft

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Posts posted by aivlasoft

  1. Hi,

     

    sorry to be contradictory, but the DU and DP are always having different build numbers. So this is not the problem.

     

    @Brad,

     

    In most of all cases when the DU cannot connect, it is due to a DNS problem. The DU tries to get the IP-address from the DNS (domain name service) but obviously it gets a wrong number.

     

    a) Please check whether the TCP/IP settings on the DU are correct (Remote = ON, Computername for the DataProvider's computer). Don't enter a IP address, only the computer name.

     

    B) Please check whether there is a file called "hosts" on the DisplayUnit computer.

    http://en.wikipedia.org/wiki/Hosts_%28file%29

     

    c) Could you please send me all the logfiles (from the DU and the DP). They can be found as follows: Windows Start Menu > All Programs > AivlaSoft > EFB > Logfiles.

     

    Please send them to support@aivlasoft.com.

  2. Hi Pierre,

     

    whenever the "disconnected" message appears, it means that either the DisplayUnit (DU) or the DataProvider (DP) didn't replied to the sender (DU or DP) of a message within a certain time. There can be several reasons for that. Most probably the DU/DP is overloaded due to weak performance of the computer. What are the specifications of the computer where the DU is running?

     

    To see the traffic around your aircraft:

    - DisplayUnit: Settings > Charts > Traffic > "Show AI/Multiplayer traffic"

    - Activate the "Moving map"

    - Press "TRFC" button from the chart-options

  3. I agree, the text is somehow confusing. I will change it with SP5 (thanks Andi for the draft ;-)).

     

    FSX has a built in functionality which can show other aircraft. These other aircraft can also be read using SimConnect, what EFB actually is doing to show any "traffic" around the current (own) aircraft position.

     

    The source of these "other" aircraft can be either a) FSX internal AI logic / Mulitplayer or B)aircraft "injected" by external programs like FSInn, IvAp, or SB. But at the same time it can only be one single source. As soon as the aircraft is injected by external programs, the internal AI / Multiplayer aircraft are no longer displayed instead of the external traffic.

     

    Hope this helps.

  4. Hi Glen,

     

    as far as I can see it's a "feature" of FSInn. It seems that it permanently watches for any flight plan changes in that specific folder and as soon as it recognizes a change it will get the latest file that has been changed or added as the current flightplan. In my opinion it is not a bad idea but the behavior should be configurable.

     

    Does somebody knows the developers of FSInn? AFAIK they don't do any further development or maintenance?

  5. Marc,

     

    there is no vatsim online display in efb
    I just started EFB here and I'm getting all the traffic that is around :?
    i noticed that, in some cases the efb does not update/recognize afx and/or adex files and will continue to use the stockfile (fsx!) airport ground information.
    We are currently testing SP5 which includes a fix in that area. I hope that it will address the problem on your computer.
    but would it be possible to have somewhere a feature in the setup to DEACTIVATE those boxes?
    Will try to add an option in SP5.
  6. Hi Andy,

     

    I wasn't aware of this "rule". So many thanks for pointing me in that direction. I think that this "smells" of SP5 :o

     

    Gatwick scenery:

    To have all the parkings and gates it seems that one must use the "EGKK_AFX_UK2xTRM.bgl" file which is in the options folder after the installation has been done. Now I have learned 8-) that obviously the "EGKK_AFX_UK2xGEN.bgl" file which is in the "scenery" folder should be replaced by the "...xTRM.bgl" file. How must one change the configuration to be sure that the first mentioned file will be used? (I don't think that a simple copy/paste is the right way to do that).

  7. Are you saying that EFB is scanning sub folders too even if they are not active scenery folders?
    All bgl-files within a folder and its subfolders will be scanned as long as a scenery (path) is determined as "active". In the past I noticed so many times that add-on developers are not only using foldernames like "scenery" for active bgl-files.

     

    In the scenery file (see above) you will notice that the path F:\Flight Simulator FSX\UK2000 scenery\UK2000 Gatwick Xtreme is defined as "active=true". There are no further entries in the scenery.cfg file. How shall EFB determine which bgl-files below this path are to be considered and which ones not?

     

    I suggest to the programmer to use a different folder structure so it can be determined which folders are active and which not.

  8. I downloaded the demo version (egkkXv3-fsxsetupDEMO.exe) and installed it on my computer. Here are the findings concerning the Gatwick scenery:

     

    After installation there are three files that contains airport relevant data:

     

    F:\Flight Simulator FSX\UK2000 scenery\UK2000 Gatwick Xtreme\options

    - EGKK_AFX_UK2xGEN.bgl

    - EGKK_AFX_UK2xTRM.bgl

     

    F:\Flight Simulator FSX\UK2000 scenery\UK2000 Gatwick Xtreme\scenery

    - EGKK_AFX_UK2xGEN.bgl

     

    The scenery.cfg contains 1 entry:

    [Area.121]

    Title=UK2000 Gatwick Xtreme

    local=F:\Flight Simulator FSX\UK2000 scenery\UK2000 Gatwick Xtreme

    Active=TRUE

    Layer=121

     

    All airport files contain parking/gate relevant data but they don't cover the same data. You can easy check this using ADE9x editor, use "Open Airport from BGL", then select each of the files above.

     

    Because all three files are within the same layer (121 on my computer), they all have the same priority. In such a situation EFB is programmed to take the latest which in this situation is the file "...\scenery\EGKK_AFX_UK2xGEN.bgl". This file doesn't contain all the gates like seen on r/w charts.

     

    To be honest I don't know what FSX is doing but I can't imagine that it will simply combine all the data from these three files. In my opinion this would result in a pretty messy airport structure.

  9. Phil,

     

    from the logfile I can only see that sometimes an exception is thrown by SimConnect. Sometimes it's the well know exception 0xC000014B (viewtopic.php?f=3&t=145), sometimes another one which might point to the serial port? I assume that on this computer many other add-ons are running? Maybe you try to reduce the number of add-ons that are simultaneously running (just to figure out which of them causes the exception).

  10. Tulga,

     

    I assume that you would like to add some waypoints manually on the Enroute tab? If so, you must first select the waypoint in the grid below. As soon as you have selected a waypoint in the grid below you will get a list of waypoints according to the selection criteria.

     

    Should I be completely wrong with my assumption, please provide a screenshot where I can see what you wanted to describe ;)

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